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9/15/2020
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Math For Video Games: The Fastest Way To Get Smarter At Math is a math training course for making video games. In fact, the aim of this course is to learn mathematics by solving the challenges and problems in the process of making video games. Mathematics and video games are closely related and games can be considered as live and stimulating mathematics; From graphics to physics, to artificial intelligence and motion, everything has been made possible by mathematics. For this reason, these games can be used as an attractive way to strengthen and improve math skills. With the help of this course, you will learn the basic mathematical concepts related to game development and then you will become familiar with its application and what problems and challenges it solves.
How to write and solve mathematical equations related to game development, basic trigonometry with circles and other shapes, familiarity with vectors to make 2D and 3D games, as well as familiarity with imaginary and complex numbers, angles and rectangles Are among the topics of this course. These concepts are necessary in building attractive scoring mechanisms in games, forcing one object to pursue another object smoothly, calculating the path of a bullet, and targeting enemies with small triangles. Converting some of the topics and math skills of this course to quasi-code is another topic of this course, with the help of which you can apply these skills in any modern language such as C #, Python and C ++. It should be noted that this course does not require any previous skills in mathematics.
Basic math concepts
Numerical devices such as binary, decimal and 16 and addition, multiplication, subtraction and division in different devices
Familiarity with the IEEE754 standard and its importance
Deep understanding of vector space in 2D and 3D spaces and above
Trigonometric calculations such as sine, cosine and tangent
Combinations and theory of probability and their application
And
Game developers at every level need strong mathematical foundations
Non-game developers who want to learn math in a fun way
People who are familiar with mathematics and want to improve their skills
Publisher: Udemy
Instructor: GameDev.tv Team, Ben Tristem, Gary Pettie
English language
Level of training: Beginner
Number of lessons: 100 lessons in 6 sections
Duration: 10h 56m
Pen & paper or digital equivalent
Internet access for quizzes and reference
NO math skills required
After Extract, watch with your favorite Player.
English subtitle
Quality: 720p
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