Udemy – Math For Video Games: The Fastest Way To Get Smarter At Math 2020-7

Udemy – Math For Video Games: The Fastest Way To Get Smarter At Math 2020-7

Description

Math For Video Games: The Fastest Way To Get Smarter At Math is a math training course for making video games. In fact, the aim of this course is to learn mathematics by solving the challenges and problems in the process of making video games. Mathematics and video games are closely related and games can be considered as live and stimulating mathematics; From graphics to physics, to artificial intelligence and motion, everything has been made possible by mathematics. For this reason, these games can be used as an attractive way to strengthen and improve math skills. With the help of this course, you will learn the basic mathematical concepts related to game development and then you will become familiar with its application and what problems and challenges it solves.

How to write and solve mathematical equations related to game development, basic trigonometry with circles and other shapes, familiarity with vectors to make 2D and 3D games, as well as familiarity with imaginary and complex numbers, angles and rectangles Are among the topics of this course. These concepts are necessary in building attractive scoring mechanisms in games, forcing one object to pursue another object smoothly, calculating the path of a bullet, and targeting enemies with small triangles. Converting some of the topics and math skills of this course to quasi-code is another topic of this course, with the help of which you can apply these skills in any modern language such as C #, Python and C ++. It should be noted that this course does not require any previous skills in mathematics.

What do you learn?

Basic math concepts

Numerical devices such as binary, decimal and 16 and addition, multiplication, subtraction and division in different devices

Familiarity with the IEEE754 standard and its importance

Deep understanding of vector space in 2D and 3D spaces and above

Trigonometric calculations such as sine, cosine and tangent

Combinations and theory of probability and their application

And

This training is suitable for people who

Game developers at every level need strong mathematical foundations

Non-game developers who want to learn math in a fun way

People who are familiar with mathematics and want to improve their skills

Profile of Math For Video Games: The Fastest Way To Get Smarter At Math 2020-9

Publisher: Udemy

Instructor: GameDev.tv Team, Ben Tristem, Gary Pettie

English language

Level of training: Beginner

Number of lessons: 100 lessons in 6 sections

Duration: 10h 56m

Prerequisites

Pen & paper or digital equivalent

Internet access for quizzes and reference

NO math skills required

Installation

After Extract, watch with your favorite Player.

English subtitle

Quality: 720p

Images

Udemy – Math For Video Games: The Fastest Way To Get Smarter At Math 2020-7 Udemy – Math For Video Games: The Fastest Way To Get Smarter At Math 2020-7

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