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5/26/2020
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Metroidvania Toolkit: Make a 2D Action Platformer in Unity is a course in coding using C # and designing a 2D Action Platformer video game using Unity 2020. If you are a beginner in coding, Unity or game design then the first part prepared in this course can quickly teach you all the basic topics behind the subject of coding and how to work with Unity and you finally this part You will have a good understanding of the various Unity windows and data types for all programming languages. You will also be taught how to build your own game and run it on your system outside of Unity. If you have previous experience working with Unity, but you have difficulty in making a game, in the continuation of this course, you will be taught all the necessary items by teaching different and specialized items along with making a game.
Computer coding and code architecture
Game development in Unity
C # code theory
Full displacement controller for two-dimensional Platformer style game
Integration of objects and shooting devices
Data stability in Unity
Artificial intelligence for the enemy
World Map
Two-dimensional character rigging
Overturned cinematics
Two-dimensional keyboards and animations
Accidental fall when the enemy is killed
Theories of video game development
Save / Load the system using multiple game slots
Publisher: Udemy Instructors: Brent Williams English language Level of training: basic to advanced Number of courses: 99 Duration: 20 hours and 44 minutes
A working computer that can run Unity’s minimum system requirements.
After Extract, watch with your favorite Player.
English subtitle
Quality: 720
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